2.9 Assignment 2.

Since the previous assignment, we have covered quite a lot of techniques in Flash and AS3. It is now time to consolidate that knowledge, by developing another small project.


  • use of mouse and/or keyboard based interaction;
  • conditionals and/or for loops;
  • sound and/or video;
  • drag and drop and/or collision detection;
  • mouse position tracking and/or random values.


  • use of all the technologies mentioned,
  • with a high degree of sophistication and complexity,
  • optimization of code,
  • creativity,
  • and exploration beyond the examples given so far,

will lead to better results.

Examples / suggestions:

  1. A game, for example involving collision detection, or a memory game (could be using drag and drop) – a simple score system should be used;
  2. An artistic/exploratory project, for example using vectors and sound, and dragable elements;
  3. A prototype for a web page or a mobile service;
  4. Any of the above, or some other concept, could be thought of an early exploration towards a final project.

About Nuno Correia

This entry was posted in 2. Controlling Audiovisual Objects. Bookmark the permalink.

1 Response to 2.9 Assignment 2.

  1. Pingback: 3.9 Final Project | Multimedia Development

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s